Introduction

In order to improve in the creation of characters and ZBrush I decided to make an AAA 3D model based on Miles Morales from the film Spider-Verse.

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One of the main goals of this project was to learn and strengthen my knowledge in ZBrush creation just sculpting and use softwares such as Substance Painter.

Result

You can interact with the model in Sketchfab:

Topology

I made a topology so that it could be animated in the future. Triangles: 115.3k Polys: 55.075

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Blueprints and Blockout

As I said, the whole model was developed in ZBrush so I started making a blockout of the basic shapes.

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Sculpting in Zbrush

During the sculpting I added multiple details which I used to bake them in textures.

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Texturing & Shading

The Texturing and Shading work has been done in Substance exporting to Redshift renderer.

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So at the end I had 7 UV Maps PBR - Base Color, Metallic, Roughness and Normals ready for Redshift Renderer

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